Wednesday 21 May 2014

Moving elements







Two-point perspectives







My valley: Cataract Gorge

Cataract Gorge is a natural reserve located near Launceston, Tasmaina.  I visited Cataract Gorge on a school trip in 2010 and remember it as a place of stunning natural beauty. 



Here is my Lumion environment inspired by Cataract Gorge. 



Article mash-up




Architecture, or most of it anyway, is a public good: what any one person or institution builds, others must live with.  Today, there is a danger of buildings becoming architecturally barren, soulless places rather than considered structures enclosing special public spaces.  All too often, designed “iconic” buildings are indeed objects, and often vanity projects designed to show off the aspirations and egos of certain clients and architects.  This situation surely produces buildings that reliably serve clients’ interests, but less reliably serve the public.  How to shift the balance of power so that the rest of us get buildings and places that are good for us too?  Never let anyone forget that architecture is not like the other arts.  Architecture envelops us all. Everyone sees and experiences it. Architecture is an art that everybody deserves to enjoy precisely because it constitutes the life of our inhabited places.  The level of engagement acted out and demanded by the public must be reflected in architecture.  Architecture should elevate public experience by providing opportunities for heightened sensations.  Space should be a series of sequential and hierarchical spaces with a driving narrative of experience. Architecture is more than just a result of emotion.  There is so much opposition and contradiction at play, because when you design, you design with your whole body. It is the way you are bought up; it is in the culture, it goes back into your own history.  

Sources: 
 





One-point perspectives










Tuesday 6 May 2014

Links to Dropbox and Google Sketchup

Sketchup Model: https://3dwarehouse.sketchup.com/model.html?id=u0c67006a-4618-47f0-ab9b-063e0ca1f4b0

Dropbox: https://www.dropbox.com/home/Elizabeth%20Jankowski_FinalSubmission

Week 3 - Final submission

From the textures I've done this week, I chose these three to use on my model:




... and here is my final project!  Ta-da!  As you can see, I've made some radical design changes. I completely changed the Saarinen monument because I thought the last version looked too much like random blobs.  The new design was inspired by Saarinen's TWA terminal (the 'ring' in the middle was based on the departures boards).

The shadows casted by the Saarinen monument move across the space between similar to the way a sundial moves, reinforcing the monument as a keeper of time. 

The features adjacent to the ring act as visual vectors pointing out towards the landscape.

This is the space through which the monument is entered by. The ring of the Saarinen monument frames the sky and the infinite horizon of the sea beyond.  The ring thus captures the concept of infinity.


 This is in the upstairs space.  The seats are reminiscent of a clock or the stones of Stonehenge. 

Sunday 4 May 2014

Week 3 - 36 Custom Textures




Each set of 6 was based on the architecture of Eero Saarinen and Herzog & de Meuron.